FParticleDynamicMisc

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h

Include

#include "Chaos/ParticleDirtyFlags.h"

Syntax

class FParticleDynamicMisc

Functions

Name Description

Public function Const

FReal

 

AngularEtherDrag()

Public function Const

bool

 

CCDEnabled()

Public function Const

uint32

 

CollisionConstraintFlag()

Public function Const

int32

 

CollisionGroup()

Public function

void

 

CopyFrom

(
    const TOther& Other
)

Public function Const

bool

 

GravityEnabled()

Public function Const

bool

 

IsEqual

(
    const TOther& Other
)

Public function Const

FReal

 

LinearEtherDrag()

Public function Const

EObjectState...

 

ObjectState()

Public function Const

bool

 

OneWayInteraction()

Public function Const

EResimType

 

ResimType()

Public function

void

 

Serialize

(
    FChaosArchive& Ar
)

Public function

void

 

SetAngularEtherDrag

(
    FReal InAngularEtherDrag
)

Public function

void

 

SetCCDEnabled

(
    bool bInCCDEnabled
)

Public function

void

 

SetCollisionConstraintFlag

(
    uint32 InCollisionConstraintFlag
)

Public function

void

 

SetCollisionGroup

(
    int32 InGroup
)

Public function

void

 

SetGravityEnabled

(
    bool InGravity
)

Public function

void

 

SetLinearEtherDrag

(
    FReal InLinearEtherDrag
)

Public function

void

 

SetObjectState

(
    EObjectStateType InState
)

Public function

void

 

SetOneWayInteraction

(
    bool InOneWayInteraction
)

Public function

void

 

SetResimType

(
    EResimType Type
)

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FParticleDynamicMisc& Other
)

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