TDenseMatrix::MultiplyAB

Return C = A x B, where A is an Nx6 matrix, and B is a 6x6 mass matrix (Mass in upper left 3x3 diagonals, Inertia in lower right 3x3).

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DenseMatrix.h

Include

#include "Chaos/DenseMatrix.h"

Syntax

template<int32 T_EA>
static TDenseMatrix< MaxElements > MultiplyAB
(
    const TDenseMatrix< T_EA > & A,
    const FMassMatrix & B
)

Remarks

Return C = A x B, where A is an Nx6 matrix, and B is a 6x6 mass matrix (Mass in upper left 3x3 diagonals, Inertia in lower right 3x3). C = |A0 A1| * |M 0| = |A0.M A1.I| |0 I|

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