TDenseMatrix::MultiplyABt

Return C = A x Transpose(B), where B is an Nx6 matrix, and A is a 6x6 mass matrix (Mass in upper left 3x3 diagonals, Inertia in lower right 3x3).

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MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DenseMatrix.h

Include

#include "Chaos/DenseMatrix.h"

Syntax

template<int32 T_EB>
static TDenseMatrix< MaxElements > MultiplyABt
(
    const FMassMatrix & A,
    const TDenseMatrix< T_EB > & B
)

Remarks

Return C = A x Transpose(B), where B is an Nx6 matrix, and A is a 6x6 mass matrix (Mass in upper left 3x3 diagonals, Inertia in lower right 3x3). C = |M 0| * |B0 B1|(T) = |M.B0(T)| |0 I| |I.B1(T)|

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