FRecordedTransformTrack::FindRecordedFrame

Find a frame at InTime if available within a specified tolarance of the timestamp

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h

Include

#include "GeometryCollection/RecordedTransformTrack.h"

Syntax

const FRecordedFrame * FindRecordedFrame
(
    float InTime,
    float InTolerance
) const

Remarks

Find a frame at InTime if available within a specified tolarance of the timestamp

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss