FGeometryCollectionPhysicsProxy::BufferCommand

Enqueue a field `Command_ to be processed by `ProcessCommands()_ or `[FieldForcesUpdateCallback()](API\Runtime\Chaos\PhysicsProxy\FGeometryCollectionPhysicsProxy\FieldForcesUpdat-)_.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h

Include

#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h"

Syntax

void BufferCommand
(
    Chaos::FPBDRigidsSolver *,
    const FFieldSystemCommand & Command
)

Remarks

Enqueue a field Command_ to be processed by ProcessCommands() or `FieldForcesUpdateCallback().

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss