FGeometryCollectionPhysicsProxy::PullFromPhysicsState

Pulls data out of the PhysToGameInterchange and updates `GTDynamicCollection_.

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MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h

Include

#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/GeometryCollectionPhysicsProxy.cpp

Syntax

bool PullFromPhysicsState
(
    const Chaos::FDirtyGeometryCollectionData & BufferData,
    const int32 SolverSyncTimestamp
)

Remarks

Pulls data out of the PhysToGameInterchange and updates `GTDynamicCollection_. Called from FPhysScene_ChaosInterface::SyncBodies(), NOT the solver.

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