| IClothingSimulation::AddExternalCollisions()
|
Module |
|
Header |
/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h |
Include |
#include "ClothingSimulationInterface.h" |
void AddExternalCollisions
(
const FClothCollisionData & InData
)
Called by the engine when an external object wants to inject collision data into this simulation above and beyond what is specified in the asset for the internal actors Examples: Scene collision, collision for parents we are attached to
Parameter |
Description |
---|---|
InData |
Collisions to add to this simulation |