| IClothingSimulation::GetCollisions()
|
Module |
|
Header |
/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h |
Include |
#include "ClothingSimulationInterface.h" |
void GetCollisions
(
FClothCollisionData & OutCollisions,
bool bIncludeExternal
) const
Called by the engine to request data on all active collisions in a simulation. if bIncludeExternal is true, derived implementations should add the asset collisions and any collisions added at runtime, if false only the collisions from the asset should be considered
Parameter |
Description |
---|---|
OutCollisions |
Array to write collisions to |
bIncludeExternal |
Whether or not external collisions should be retrieved, or just asset collisions |