typedef TBaseDelegate_OneParam< bool, float > FTickerDelegate
Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Containers/Ticker.h |
Include |
#include "Containers/Ticker.h" |
Ticker delegates return true to automatically reschedule at the same delay or false for one-shot. You will not get more than one fire per "frame", which is just a FTicker::Tick call. DeltaTime argument is the time since the last game frame, not since the last tick the delegate received.