TRingBuffer::Enqueue

Pushes a buffer of data words to the end of the FIFO. WILL OVERWRITE OLDEST if full.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/RingBuffer.h

Include

#include "Core/RingBuffer.h"

Syntax

void Enqueue
(
    const DataType * ValBuf,
    const uint32 & BufLen
)

Remarks

Pushes a buffer of data words to the end of the FIFO. WILL OVERWRITE OLDEST if full.

Parameters

Parameter

Description

ValBuf

The buffer pointer

BufLen

The length to copy

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss