TRingBuffer::TopIndex

Gets the buffer index that the last data word is stored in.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/RingBuffer.h

Include

#include "Core/RingBuffer.h"

Syntax

uint32 TopIndex() const

Remarks

Gets the buffer index that the last data word is stored in.

Returns

The last data word

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss