TStringBuilderBase::Reset

Empties the string builder, but doesn't change memory allocation.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/StringBuilder.h

Include

#include "Misc/StringBuilder.h"

Syntax

void Reset()

Remarks

Empties the string builder, but doesn't change memory allocation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss