FIoBuffer::BufCore::SetIsOwned

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h

Include

#include "IO/IoDispatcher.h"

Syntax

void SetIsOwned
(
    bool InOwnsMemory
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss