FStringTableRegistry::EnumerateStringTables

Enumerate all registered string tables

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/StringTableRegistry.h

Include

#include "Internationalization/StringTableRegistry.h"

Source

/Engine/Source/Runtime/Core/Private/Internationalization/StringTableRegistry.cpp

Syntax

void EnumerateStringTables
(
    const TFunctionRef< bool &, const FStringTableConstRef &)> & InEnumerator
) const

Remarks

Enumerate all registered string tables

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss