Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
Include |
#include "Internationalization/TextLocalizationManager.h" |
Source |
/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
void EnableGameLocalizationPreview()
Enable the game localization preview using the current "preview language" setting, or the native culture if no "preview language" is set. @note This is the same as calling EnableGameLocalizationPreview with the current "preview language" setting.