FTextLocalizationManager::GetConfiguredGameLocalizationPreviewLanguage

Get the configured "preview language" setting used for the game localization preview (if any).

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h

Include

#include "Internationalization/TextLocalizationManager.h"

Source

/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp

Syntax

FString GetConfiguredGameLocalizationPreviewLanguage() const

Remarks

Get the configured "preview language" setting used for the game localization preview (if any).

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