FTextLocalizationMetaDataResource::SaveToArchive

Save this resource to the given LocMeta archive.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h

Include

#include "Internationalization/TextLocalizationResource.h"

Source

/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp

Syntax

bool SaveToArchive
(
    FArchive & Archive,
    const FString & LocMetaID
)

Remarks

Save this resource to the given LocMeta archive.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss