FTextLocalizationResource::AddEntry

Add a single entry to this resource.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h

Include

#include "Internationalization/TextLocalizationResource.h"

Source

/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp

Syntax

void AddEntry
(
    const FTextKey & InNamespace,
    const FTextKey & InKey,
    const FString & InSourceString,
    const FString & InLocalizedString,
    const int32 InPriority,
    const FTextKey & InLocResID
)

Remarks

Add a single entry to this resource.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss