IStringTableEngineBridge::FullyLoadStringTableAsset

Fully load a string table asset by its name, synchronously.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h

Include

#include "Internationalization/StringTableCore.h"

Syntax

static void FullyLoadStringTableAsset
(
    FName & InOutTableId
)

Remarks

Fully load a string table asset by its name, synchronously. @note This should be used sparingly in places where it is definitely safe to perform a blocking load.

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