IStringTableEngineBridge::LoadStringTableAsset

Load a string table asset by its name, potentially doing so asynchronously.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h

Include

#include "Internationalization/StringTableCore.h"

Syntax

static int32 LoadStringTableAsset
(
    const FName InTableId,
    FLoadStringTableAssetCallback InLoadedCallback
)

Remarks

Load a string table asset by its name, potentially doing so asynchronously. @note If the string table is already loaded, or loading is perform synchronously, then the callback will be called before this function returns.

Returns

The async loading ID of the asset, or INDEX_NONE if no async loading was performed.

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