GameThreadMask

Default mask definitions in LuminPlatformProcess.cpp.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformAffinity.h

Include

#include "Lumin/LuminPlatformAffinity.h"

Syntax

static int64 GameThreadMask = ArmCores;

Remarks

Default mask definitions in LuminPlatformProcess.cpp.

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