Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include |
#include "Math/UnrealMathUtility.h" |
Source |
/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
static float FInterpConstantTo
(
float Current,
float Target,
float DeltaTime,
float InterpSpeed
)
Interpolate float from Current to Target with constant step