References
Module
Core
Header
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h
Include
#include "Math/UnrealMathUtility.h"
Source
/Engine/Source/Runtime/Core/Public/Math/Rotator.h
Syntax
template<class U>static FRotator Lerp( const FRotator & A, const FRotator & B, const U & Alpha)
Remarks
FMath inline functions