FQuat::FindBetweenNormals

Generates the 'smallest' (geodesic) rotation between two normals (assumed to be unit length).

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/Quat.h

Include

#include "Math/Quat.h"

Source

/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp

Syntax

static FQuat FindBetweenNormals
(
    const FVector & Normal1,
    const FVector & Normal2
)

Remarks

Generates the 'smallest' (geodesic) rotation between two normals (assumed to be unit length).

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