Warnings
assumes normalized quaternion and twist axis
Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/Quat.h |
Include |
#include "Math/Quat.h" |
Source |
/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
Get the swing and twist decomposition for a specified axis
assumes normalized quaternion and twist axis
Parameter |
Description |
---|---|
InTwistAxis |
Axis to use for decomposition |
OutSwing |
swing component quaternion |
OutTwist |
Twist component quaternion |