Module |
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Header |
/Engine/Source/Runtime/Core/Public/Math/TransformCalculus3D.h |
Include |
#include "Math/TransformCalculus3D.h" |
template<>
struct TransformConverter< FMatrix >
Specialization of TransformConverter for FMatrix. Calls ToMatrix() by default. Allows custom types to easily provide support via a ToMatrix() overload or a ToMatrix() member function. Uses decltype to support efficient passthrough of classes that can convert to a FMatrix without creating a new instance.
Name | Description | ||
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auto |
Convert ( |