EEngineNetworkVersionHistory

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/NetworkVersion.h

Include

#include "Misc/NetworkVersion.h"

Syntax

enum EEngineNetworkVersionHistory
{
    HISTORY_INITIAL                             = 1,
    HISTORY_REPLAY_BACKWARDS_COMPAT             = 2,
    HISTORY_MAX_ACTOR_CHANNELS_CUSTOMIZATION    = 3,
    HISTORY_REPCMD_CHECKSUM_REMOVE_PRINTF       = 4,
    HISTORY_NEW_ACTOR_OVERRIDE_LEVEL            = 5,
    HISTORY_CHANNEL_NAMES                       = 6,
    HISTORY_CHANNEL_CLOSE_REASON                = 7,
    HISTORY_ACKS_INCLUDED_IN_HEADER             = 8,
    HISTORY_NETEXPORT_SERIALIZATION             = 9,
    HISTORY_NETEXPORT_SERIALIZE_FIX             = 10,
    HISTORY_FAST_ARRAY_DELTA_STRUCT             = 11,
    HISTORY_FIX_ENUM_SERIALIZATION              = 12,
    HISTORY_OPTIONALLY_QUANTIZE_SPAWN_INFO      = 13,
    HISTORY_JITTER_IN_HEADER                    = 14,
    HISTORY_CLASSNETCACHE_FULLNAME              = 15,
    HISTORY_REPLAY_DORMANCY                     = 16,
    HISTORY_ENUM_SERIALIZATION_COMPAT           = 17,
    HISTORY_ENGINENETVERSION_PLUS_ONE,
    HISTORY_ENGINENETVERSION_LATEST             = HISTORY_ENGINENETVERSION_PLUS_ONE - 1,
}

Values

Name

Description

HISTORY_INITIAL

HISTORY_REPLAY_BACKWARDS_COMPAT

HISTORY_MAX_ACTOR_CHANNELS_CUSTOMIZATION

HISTORY_REPCMD_CHECKSUM_REMOVE_PRINTF

HISTORY_NEW_ACTOR_OVERRIDE_LEVEL

HISTORY_CHANNEL_NAMES

HISTORY_CHANNEL_CLOSE_REASON

HISTORY_ACKS_INCLUDED_IN_HEADER

HISTORY_NETEXPORT_SERIALIZATION

HISTORY_NETEXPORT_SERIALIZE_FIX

HISTORY_FAST_ARRAY_DELTA_STRUCT

HISTORY_FIX_ENUM_SERIALIZATION

HISTORY_OPTIONALLY_QUANTIZE_SPAWN_INFO

HISTORY_JITTER_IN_HEADER

HISTORY_CLASSNETCACHE_FULLNAME

HISTORY_REPLAY_DORMANCY

HISTORY_ENUM_SERIALIZATION_COMPAT

HISTORY_ENGINENETVERSION_PLUS_ONE

HISTORY_ENGINENETVERSION_LATEST

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss