Module |
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Header |
/Engine/Source/Runtime/Core/Public/Misc/CommandLine.h |
Include |
#include "Misc/CommandLine.h" |
struct FCommandLine
Name | Description | ||
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AddToSubprocessCommandline ( |
Adds a new parameter to subprocess command line. |
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Append ( |
Appends the passed string to the command line as it is (no space is added). |
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BuildFromArgV |
Builds a command line string from the ArgC/ArgV main() arguments, together with an optional prefix or suffix, for adding additional command list arguments programmatically. |
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const TCHAR ... |
Get() |
Returns an edited version of the executable's command line with the game name and certain other parameters removed. |
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const TCHAR ... |
GetForLogging() |
Returns an edited version of the executable's command line. |
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const TCHAR ... |
GetOriginal() |
Returns the command line originally passed to the executable. |
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const TCHAR ... |
GetOriginalForLogging() |
Returns an edited version of the command line originally passed to the executable. |
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const FStrin... |
GetSubprocessCommandline() |
Returns the subprocess command line string |
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IsCommandLineLoggingFiltered() |
Checks if command line logging filtering is enabled Returns true if logging filter is enabled |
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IsInitialized() |
Checks if the command line has been initialized. |
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Parse |
Parses a string into tokens, separating switches (beginning with -) from other parameters |
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const TCHAR ... |
RemoveExeName ( |
Removes the executable name from the passed CmdLine, denoted by parentheses. |
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Set ( |
Sets CmdLine to the string given |
Name |
Description |
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bIsInitialized |
Flag to check if the commandline has been initialized or not. |
CmdLine |
Character buffer containing the command line |
LoggingCmdLine |
Character buffer containing the command line filtered for logging purposes |
LoggingOriginalCmdLine |
Character buffer containing the original command line filtered for logging purposes |
MaxCommandLineSize |
Maximum size of the command line |
OriginalCmdLine |
Character buffer containing the original command line |