SleepTickDelegate

FTicker-like delegate, to bind things to be ticked at a regular interval while the game thread is otherwise asleep.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h

Include

#include "Misc/EmbeddedCommunication.h"

Syntax

static FSimpleMulticastDelegate SleepTickDelegate;

Remarks

FTicker-like delegate, to bind things to be ticked at a regular interval while the game thread is otherwise asleep.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss