FNetworkVersion::InvalidateNetworkChecksum

Invalidates any cached network checksum and forces it to be recalculated on next request

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/NetworkVersion.h

Include

#include "Misc/NetworkVersion.h"

Syntax

static void InvalidateNetworkChecksum()

Remarks

Invalidates any cached network checksum and forces it to be recalculated on next request

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss