OverrideStackSize

Stack size for threads created for the thread pool.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPool.h

Include

#include "Misc/QueuedThreadPool.h"

Syntax

static uint32 OverrideStackSize = 0;

Remarks

Stack size for threads created for the thread pool. Can be overridden by other projects. If 0 means to use the value passed in the Create method.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss