FTokenStream::ParseSymbol

Return a string token for the next character in the stream (or accumulating into the specified existing token)

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h

Include

#include "Misc/ExpressionParserTypes.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/ExpressionParser.cpp

Syntax

TOptional< FStringToken > ParseSymbol
(
    FStringToken * Accumulate
) const

Remarks

Return a string token for the next character in the stream (or accumulating into the specified existing token)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss