IQueuedWork::~IQueuedWork

Virtual destructor so that child implementations are guaranteed a chance to clean up any resources they allocated.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/IQueuedWork.h

Include

#include "Misc/IQueuedWork.h"

Syntax

virtual ~IQueuedWork()

Remarks

Virtual destructor so that child implementations are guaranteed a chance to clean up any resources they allocated.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss