FModuleManager::StartProcessingNewlyLoadedObjects

Called by the engine at startup to let the Module Manager know that it's now safe to process new UObjects discovered by loading C++ modules.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h

Include

#include "Modules/ModuleManager.h"

Source

/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp

Syntax

void StartProcessingNewlyLoadedObjects()

Remarks

Called by the engine at startup to let the Module Manager know that it's now safe to process new UObjects discovered by loading C++ modules.

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