IFunction_OwnedObject::CloneToEmptyStorage

Creates a copy of itself into the storage and returns a pointer to the new object within it.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Templates/Function.h

Include

#include "Templates/Function.h"

Syntax

void * CloneToEmptyStorage
(
    void * Storage
) const

Remarks

Creates a copy of itself into the storage and returns a pointer to the new object within it.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss