operator<<

Serialize as process specific unstable int

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h

Include

#include "UObject/NameTypes.h"

Source

/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp

Syntax

FArchive & operator<<
(
    FArchive & Ar,
    FNameEntryId & InId
)

Remarks

Serialize as process specific unstable int

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