| FGenericCrashContext::AddPlatformSpecificProperties()
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Module |
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Header |
/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCrashContext.h |
Include |
#include "Unix/UnixPlatformCrashContext.h" |
Source |
/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp |
virtual void AddPlatformSpecificProperties() const
Serializes platform specific properties to the buffer.