Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintSupport.h |
Include |
#include "Blueprint/BlueprintSupport.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp |
static void FillUsedAssetsInDynamicClass
(
UDynamicClass * DynamicClass,
GetDependenciesNamesFunc GetUsedAssets
)