| TSharedFromThis
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Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/Misc/UObjectToken.h |
Include |
#include "Misc/UObjectToken.h" |
class FUObjectToken : public IMessageToken
A Message Log token that links to an object, with default behavior to link to the object in the content browser/scene.
No constructors are accessible with public or protected access.
Name | Description | ||
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TSharedRef< ... |
Create |
Factory method, tokens can only be constructed as shared refs |
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FOnGetDispla... |
DefaultOnGetObjectDisplayName() |
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FOnMessageTo... |
DefaultOnMessageTokenActivated() |
Get the delegate for default token activation |
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const FWeakO... |
GetObject() |
End IMessageToken interface Get the object referenced by this token |
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const FStrin... |
GetOriginalObjectPathName() |
Get the original object Path Name as the object path name could be different when fetched later on |
Name | Description | ||
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const FOnMes... |
GetOnMessageTokenActivated() |
Get the activated delegate associated with this token, if any |
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EMessageToke... |
GetType() |
Begin IMessageToken interface |
Name |
Description |
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FOnGetDisplayName |
Get the delegate for displaying the object name |
Name |
Description |
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DefaultGetObjectDisplayName |
The default object name method, if any |
DefaultMessageTokenActivated |
The default activation method, if any |