GetDependencies

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

GetDependencies

(
    FName InPackageName,
    TArray< FName >& OutDependencies,
    EAssetRegistryDependencyType::Type ...
)

Use GetDependencies that takes a UE::AssetRegistry::EDependencyCategory instead

Public function

void

 

GetDependencies

(
    FName InPackageName,
    TArray< FName >& OutDependencies,
    UE::AssetRegistry::EDependencyCateg...,
    const UE::AssetRegistry::FDependenc...
)

Lookup dependencies for the given package name and fill OutDependencies with direct dependencies

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