FObjectImport::HasPackageName

Accessor function to check if the import has package name set Handles editor only code.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h

Include

#include "UObject/ObjectResource.h"

Syntax

bool HasPackageName() const

Remarks

Accessor function to check if the import has package name set Handles editor only code.

Returns

true if the import has a PackageName set

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