Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include |
#include "UObject/UObjectGlobals.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp |
void Add
(
FName InComponentName,
UClass * InComponentClass,
FObjectInitializer const & ObjectInitializer
)
Add an override, make sure it is legal