FOverrides

Little helper struct to manage overrides from derived classes

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h

Include

#include "UObject/UObjectGlobals.h"

Syntax

struct FOverrides

Remarks

Little helper struct to manage overrides from derived classes

Functions

Name Description

Public function

void

 

Add

(
    FName InComponentName,
    UClass* InComponentClass,
    FObjectInitializer const& ObjectIn...
)

Add an override, make sure it is legal

Public function Const

UClass *

 

Get

(
    FName InComponentName,
    UClass* ReturnType,
    UClass* ClassToConstructByDefa...,
    FObjectInitializer const& ObjectIn...
)

Retrieve an override, or TClassToConstructByDefault::StaticClass or nullptr if this was removed by a derived class

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss