FUObjectAllocator::ResidesInPermanentPool

Checks whether object is part of permanent object pool.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAllocator.h

Include

#include "UObject/UObjectAllocator.h"

Syntax

bool ResidesInPermanentPool
(
    const UObjectBase * Object
) const

Remarks

Checks whether object is part of permanent object pool.

Returns

true if object is part of permanent object pool, false otherwise

Parameters

Parameter

Description

Object

object to test as a member of permanent object pool

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