Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAllocator.h |
Include |
#include "UObject/UObjectAllocator.h" |
class FUObjectAllocator
Name | Description | |
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FUObjectAllocator() |
Constructor, initializes to no permanent object pool |
Name | Description | ||
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AllocatePermanentObjectPool ( |
Allocates and initializes the permanent object pool |
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UObjectBase ... |
AllocateUObject |
Allocates a UObjectBase from the free store or the permanent object pool |
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BootMessage() |
Prints a debugf message to allow tuning |
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FreeUObject ( |
Returns a UObjectBase to the free store, unless it is in the permanent object pool |
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ResidesInPermanentPool ( |
Checks whether object is part of permanent object pool. |