FD3D12LockedKey

Keeps track of Locks for D3D12 objects

Windows
MacOS
Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h

Include

#include "D3D12Util.h"

Syntax

class FD3D12LockedKey

Remarks

Keeps track of Locks for D3D12 objects

Variables

Name Description

Public variable

void *

 

SourceObject

Public variable

uint32

 

Subresource

Constructors

Name Description

Public function

FD3D12LockedKey()

Public function

FD3D12LockedKey

(
    FD3D12Resource* source,
    uint32 subres
)

Public function

FD3D12LockedKey

(
    FD3D12ResourceLocation* source,
    uint32 subres
)

Public function

FD3D12LockedKey

(
    ClassType* source,
    uint32 subres
)

Functions

Name Description

Public function Const

uint32

 

GetHash()

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FD3D12LockedKey& Other
)

Public function

FD3D12Locked...

 

operator=

(
    const FD3D12LockedKey& Other
)

Public function Const

bool

 

operator==

(
    const FD3D12LockedKey& Other
)

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