Module |
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Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithTypes.h |
Include |
#include "DatasmithTypes.h" |
struct FDatasmithTransformFrameInfo
FDatasmithTransformFrameInfo holds the data for the transform values of a frame The transform values must be relative to the parent The rotation is represented as Euler angles in degrees
Name | Description | ||
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FrameNumber |
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float |
X |
For translation and scale, X, Y, Z are the transform values of the respective components For rotation, they represent rotation around the X, Y, Z axis (roll, pitch, yaw respectively) in degrees |
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float |
Y |
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float |
Z |
Name | Description | |
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FDatasmithTransformFrameInfo |
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FDatasmithTransformFrameInfo |
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FDatasmithTransformFrameInfo ( |
Name | Description | ||
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operator== ( |
Name |
Description |
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InvalidFrameInfo |