IDatasmithDecalMaterialElement::SetNormalTexturePathName
Set path name of the normal texture associated with the material The path name can be either the name of a texture added to the Datasmith scene or a path to an Unreal asset
Module
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DatasmithCore
|
Header
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/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h
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Include
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#include "IDatasmithSceneElements.h"
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void SetNormalTexturePathName
(
const TCHAR * NormalTexturePathName
)
Set path name of the normal texture associated with the material The path name can be either the name of a texture added to the Datasmith scene or a path to an Unreal asset
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