BoneToTrackTable

Mapping table.

Windows
MacOS
Linux

Syntax

TArray< int32 > BoneToTrackTable

Remarks

Mapping table. Size must be same as size of SkelMesh reference skeleton. No index should be more than the number of tracks in this AnimSet. -1 indicates no track for this bone - will use reference pose instead.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss