FCustomAttributesRuntime::BlendAttributes

Blend custom attribute values from N set of inputs, using input weight remapping

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributesRuntime.h

Include

#include "Animation/CustomAttributesRuntime.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/CustomAttributesRuntime.cpp

Syntax

static void BlendAttributes
(
    const TArrayView< const FStackCustomAttributes > SourceAttributes,
    const TArrayView< const float > SourceWeights,
    const TArrayView< const int32 > SourceWeightsIndices,
    FStackCustomAttributes & OutAttributes
)

Remarks

Blend custom attribute values from N set of inputs, using input weight remapping

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